Getting Started


To start making apps with Asteroid, download the application for Mac. Asteroid apps are exported as XCode projects, which can be run on any iPhone that suppports ARKit.




To start your first Asteroid project, you must select a working folder. This folder is where assets have to be placed to be imported into Asteroid.


After creating your first project, visit the Asteroid Asset Store to download 3D models, CoreML models and other assets that can be used in your AR app instantly.


"Reactions" are building blocks of AR - they respond to a sensory trigger by making something happen in 3D. You can build reactions by linking together CoreML models, scripts and 3D models. Pre-built reactions can be found on the Asset Store .


Asteroid apps do not require any scripting, but for building. more complex functionality, there is a Javascript API. Check out the API guide for more details.

How do I get started with Asteroid?



Getting started guide

Download and import some reactions

Note: Although Asteroid uses Javascript scripting, it's completely possible to make an interesting AR app with no scripting at all.


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